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<center>
<table bgcolor="#99CC66" width="444"><tr><td>
<table border="2" bordercolor="#BFFF80" width="100%" cellspacing="0"><tr><td align="middle">
<font face="verdana,arial,helvetica" color="#BFFF80" size="6pt"><b>The Count Game</b></font>

<script language="JavaScript">
<!--
var counter=0;
var speed_count=1000;
var maxVal=150;
var playFlag=true;
function count_init() {
document.write('<form name="count_form"><input type="button" value="0" name="count_container" style="border:#808080 solid 2px; height:22px; background:#EFEFEF; width:100px; cursor:pointer" onClick="choose_ps();">&nbsp;<input type="text" name="count_op" style="border:#808080 solid 2px; height:22px; width:100px">&nbsp;<input type="button" value="Restart" name="count_restart" style="border:#808080 solid 2px; height:22px; background:#EFEFEF; width:100px; cursor:pointer" onClick="location.reload();"></form>');
}

function count_play() {
counter++;
document.count_form.count_container.value=counter;
if(counter<maxVal)
{
  setTimeout("count_play()",speed_count);
}
if(((counter%10)==0)||(counter==1))
{
  speed_count/=10;
}
}

function choose_ps() {
if(playFlag)
{
  reset_count();
  playFlag=false;
  count_play();
}
else
{
  document.count_form.count_op.value=counter;
  document.count_form.count_container.value=document.count_form.count_op.value;
  speed_count*=100000000000000000000;
  playFlag=true;
  if((document.count_form.count_op.value<=100)&&(document.count_form.count_op.value>=98))
  {
   alert('ÈÇ·æÇϽʴϴٿä..~~!');
  }
  else
  {
   alert('Á» ´õ ÁýÁßÇϼ¼¿ä...!');
  }
}
}

function reset_count() {
counter=0;
speed_count=1000;
document.count_form.count_container.value=counter;
document.count_form.count_op.value='';
}

count_init();
//-->
</script>
</td></tr></table>
<br>

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À̶§ 98¿¡¼­ 100±îÁö ¼ýÀÚ¸¸Å­ ¿ÔÀ»¶§ Ä«¿îÅÍ µÇ´Â ¼ýÀÚ¸¦ Ŭ¸¯Çؼ­ 98~100»çÀÌ¿¡ µé¾î¿À¸é ½Â¸®ÇÏ´Â °ÔÀÓÀÔ´Ï´Ù.

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